Testing methodology
How Our Tier List Will Be Tested
Transparent criteria for ranking characters across solo, team, and PvP modes.
Transparent ranking criteria before final character data exists.
Last editorial review: 2026-05-31. Confirmed facts are sourced; character rankings, builds, maps, and survival advice are provisional until playable data is verified.
Why methodology matters
A pre-launch tier list can attract search traffic, but it can also damage trust if it looks final. This page explains the criteria before rankings become serious.
Each character rating should eventually show tested evidence, mode context, patch version, and whether the score is for solo, team, PvP, objective play, or beginner safety.
Initial scoring categories
Use categories such as survivability, mobility, burst pressure, control, rescue value, objective utility, beginner ease, and team scaling. Do not rank characters only by popularity.
If a character is not confirmed playable, mark the page as watchlist instead of ranking it as launch-ready.
Patch maintenance
After launch, each tier-list update should include changed characters, old tier, new tier, reason, and patch or test version. This helps the page outrank thin listicles.
Keep archived reasoning short, but never silently rewrite major ranking logic.
Publishing checklist
- Show criteria before rankings.
- Separate solo, team, PvP, and beginner scores.
- Mark unconfirmed playable status clearly.
- Add patch/version notes to every major tier change.
FAQ
Is the current tier list final?
No. Any pre-launch tier content is a testing framework or watchlist until playable data is verified.
What makes a character S tier?
A future S-tier rating should require tested value across the relevant modes, not just popularity or anime strength.
Source rules, rights notes, and takedown workflow are listed on the Sources & Editorial Policy page.